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Amiga Plus 1996 #1
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Amiga Plus CD - 1996 - No. 1.iso
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pd
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grafik
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dust_v2.34
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dusthelp
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scenes
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1995-09-28
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Scene-creation
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Creating an animation consisting of 180 frames:
1. Imagine
-obtain "ISL2.0" or "ISL3.x"
-create a new project "Wave"
-create a plane (20x20), rotate it arround the x-Axis (90 degrees)
-load it into Dust
"load(1,waveobj)"
and create the wave-objects:
"wave2d(1,180,hd2:obj,t)"
-load "obj.0001" into the stage-editor, add lightsources, walls,...
-specify the frame-number in the Action-Editor (180) and scale
the timelines of the objects you want to see at every frame
-save the staging
-go into the project-drawer start the ISL-program:
"destage staging staging.a"
-edit the new file "ed staging.a"
-search for:
"ACTOR FRAMES 1 180 NAME "hd2:obj.0001" CYCLE 0. 0. TRANSITION 0"
-create the remaining lines in Dust typing
"staging2(hd2:obj,1,180,1,180,ram:tt)".
-exchange this line with the file "ram:tt"
-save it
-start the other ISL-program:
"restage staging.a staging".
-thats it
2. Lightwave
-create a plane (20x20), rotate it arround the x-Axis (90 degrees)
-load it into Dust
"load(1,waveobj)"
and create the wave-objects:
"wave2d(1,180,hd0:tobj,t)"
-load the first into Lightwave, create a perfect scene, add lights...
-save the scene as "hd1:scene"
-now we create 180 scene-files exchanging the objects
"lwstaging(hd0:tobj,1,480,1,480,hd1:scene)"
-an ARexx-Script "hd1:scene.rexx" created automatically will
let Lightwave run:
"rx hd1:scene.rexx"
-thats it
NOTE: If you want to run a special LW-ARexx-command at every frame you
can specify it via the LWCMD*-parameters.